Accretion On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%.
ACTIVE (0s) Dark Star Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds.
30% Attack Speed 15% Heal and Shield Power 40 Ability Haste 150% Base Mana Regen
Pull Their Strings (0s) Attacking a champion adds a stack for 15 seconds. At 4 stacks, Berserk them for 2 seconds. You grant Berserk enemies an additional Attack Speed and 40% Move Speed.
Healing, Shielding, or buffing yourself or an ally with an Ability reduces the Cooldown by 5 seconds.
If only one enemy is alive, instead Fear them for the same duration.