60 Ability Power 35 Ability Haste 150% Base Mana Regen
Coordinated Fire (0s) per target Slowing or Immobilizing an enemy champion marks them for 5 seconds. Ally champion damage detonates the mark, dealing magic damage equal to 20% of current health.
Absorb Taking magic damage from enemy Champions grants a stack of Steadfast (max 10) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks.
Dissipate While at 10 stacks of Steadfast, gain 50 Magic Resist and 14% increased Move Speed.
One spell can add a new stack of Steadfast every 1 second.